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Adobe® Flash® CS4:
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Creative Minds® Branches
For: Windows, Office & Basic Computer Literacy courses please contact your nearest Creative Minds® branch directly or call the Creative Minds® National Marketing Unit at: 086 110 6696
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FLASH CS4
Adobe® Flash® CS4 Bundle:
· Adobe® Flash® CS4 E-Learning: Adobe® Flash® CS4: Level 1 and 2 (30 hours) +
· Adobe® Flash® CS4 Books: Level 1, 2, and 3
Adobe® Flash® CS4: Level 1 Course Description A website can be made to look more inviting with interactive graphics and animations. The tools present in Adobe® Flash® CS4 can be used to create and manipulate a wide variety of objects ranging from a simple graphic design to a complex animation sequence. In this course, you will familiarize yourself with the basic tools and features of Flash CS4, and gain the skills necessary for creating basic animations.
Course Objective:
You will create and manipulate a wide variety of objects ranging from
simple graphic designs to complex animation sequences using the Adobe®
Flash® CS4 application.
Platform Requirements
Software Requirements
Performance-Based Objectives Upon successful completion of this course, students will be able to:
Course Content Lesson 1: Exploring the Adobe® Flash® CS4 Environment Topic 1A: Define Flash Topic 1B: Explore the Flash CS4 Welcome Screen Topic 1C: Explore the Flash CS4 Interface Topic 1D: Explore and Customize the Panels in Flash CS4
Lesson 2: Working with Drawing and Painting Tools Topic 2A: Compare the Drawing Modes of Flash Topic 2B: Use Drawing and Painting Tools Topic 2C: Use the Pen Tool
Lesson 3: Manipulating Objects Topic 3A: Use the Selection Tools Topic 3B: Overview of Layers Topic 3C: Work with Interacting Objects Topic 3D: Transform Objects
Lesson 4: Understanding Vector and Bitmap Images Topic 4A: Vector Images and Bitmap Images Topic 4B: Work with Bitmap Images
Lesson 5: Working with Text Topic 5A: Overview of Text Fields and Attributes Topic 5B: Create Text Fields Topic 5C: Convert Text into Shapes
Lesson 6: Working with Symbols and Instances Topic 6A: Create a Symbol Topic 6B: Create a Symbol Instance
Lesson 7: Using Animation Basics to Create Animations Topic 7A: Create Animations with Frames and Keyframes Topic 7B: Work with Frames Topic 7C: Create a Motion Tween Animation Topic 7D: Create a Shape Tween Animation
Lesson 8: Working with Multiple Layers Topic 8A: Work with Multiple Layers Topic 8B: Create a Mask Layer
Lesson 9: Using ActionScript™ Topic 9A: Basics of ActionScript Topic 9B: ActionScript Elements
Appendix A: Adobe® Flash® CS4 New Features
Adobe® Flash® CS4: Level 2 Course Description You created basic Flash animations. You may now need to work on Flash projects that require implementation of advanced functionality. In this course, you will use the advanced features of Adobe® Flash® CS4 to plan, design, and develop complex Flash projects.
Course Objective:
You will plan, design, and develop complex Flash projects using the
Adobe® Flash® CS4 application.
Platform Requirements
Software Requirements
Performance-Based Objectives Upon successful completion of this course, students will be able to:
Course Content Lesson 1: Planning a Flash Project Topic 1A: Understand a Workflow Topic 1B: Translate Workflow Plans to Flash
Lesson 2: Designing a Project Topic 2A: Initiate a Project Topic 2B: Create Design Patterns
Lesson 3: Managing Symbols Topic 3A: Use Movie Clips Topic 3B: Organize Movie Assets Topic 3C: Use Buttons
Lesson 4: Creating Advanced Animations Topic 4A: Work with Inverse Kinematics Topic 4B: Add Motion to Animations Topic 4C: Apply 3-D Transformation to an Object Topic 4D: Apply Effects to an Object
Lesson 5: Adding Audio to a Movie Topic 5A: Import Audio Topic 5B: Control Audio
Lesson 6: Working with ActionScript™ 3.0 Topic 6A: Understand ActionScript Topic 6B: Add Interactivity Using ActionScript Elements Topic 6C: Use Dynamic Mask Topic 6D: Work with Components
Lesson 7: Publishing a Movie in Different Formats Topic 7A: Add Metadata to SWF Files Topic 7B: Ensure Accessibility Topic 7C: Create Multiple Outputs
Lesson 8: Extending Flash Topic 8A: Understand JSFL Topic 8B: Understand Adobe® Extension Manager CS4
Adobe® Flash® CS4: Level 3
Course Objective:
You will build Flash applications using advanced features of Flash CS4
and ActionScript 3.0.
Course Objectives Upon successful completion of this course, students will be able to:
Course Content Lesson 1: Building an Application
Topic 1A: Import Assets for an Animation XFL How to Import Assets for an Animation
Topic 1B: Edit Animations The MOTION EDITOR Panel How to Edit Animations
Topic 1C: Build a Navigation Structure Menu Structures Scene Navigation How to Build a Navigation Structure
Lesson 2: Using Videos in Flash
Topic 2A: Encode a Video Object Adobe® Media Encoder CS4 How to Encode a Video Object
Topic 2B: Add Videos to a Movie The Import Video Wizard Linked Videos Embedded Videos Video Streaming from Server The FLVPlayback Component Video Masking How to Add Videos to a Movie
Lesson 3: Programming with Advanced ActionScript
Topic 3A: Introduction to Object-Oriented Programming OOP Classes Objects Inheritance Encapsulation Polymorphism Abstraction Interfaces Packages How to
Topic 3B: Use ActionScript for Animations The import Directive The Tween Class How to Use ActionScript for Animations
Topic 3C: Load Data from an External Source The Loader Class XML Objects XML Data Access Shared Objects How to Load Data from an External Source
Topic 3D: Create Custom Classes Document Classes How to Create Custom Classes
Lesson 4: Deploying a Flash Application
Topic 4A: Create a Preloader Preloaders How to Create a Preloader
Topic 4B: Publish a Flash Application AIR Adobe Device Central How to Publish a Flash Application
Appendix A: Localizing Content in Flash Appendix B: Testing and Debugging a Flash Application Appendix C: Exporting a Flash Application
UNDER CONSTRUCTION Detail will soon be available, please contact us at info@cyber-minds.com for more details in the meantime. |
Learning Topics: Business Certifications Business Soft skills
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